Player vs. monster : the making and breaking of video game monstrosity
"A study of the gruesome game characters we love to beat—and what they tell us about ourselves. Since the early days of video games, monsters have played pivotal roles as dangers to be avoided, level bosses to be defeated, or targets to be destroyed for extra points. But why is the figure of th...
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Main Author: | |
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Format: | Book |
Language: | English |
Published: |
Cambridge, Massachusetts ; London, England :
The MIT Press,
2023
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Series: | Playful thinking
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Genre/form: | monografie |
ISBN: | 978-0-262-04775-3 978-0-262-37323-4 978-0-262-37324-1 |
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Status | Sublibrary | Description | Location | LCC Call number | Old Call number |
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Regular loan | NTK collection | 6th floor, shelf 6A/053 | GV1469 .34 .M66 Š84 2023 | A 60069 |