Virtual Storytelling. Using Virtual Reality Technologies for Storytelling : 4th International Conference, ICVS 2007, Saint-Malo, France, December 5-7, 2007. Proceedings

In September 2001 the First International Conference on Virtual Storytelling was organized in Avignon, France. This was the ?rst international scienti?c event entirely devoted to the new discipline that links the ancient human arts of storytelling to the latest technologies of the virtual reality er...

Celý popis

Uloženo v:
Podrobná bibliografie
Další autoři: Cavazza, Marc (Editor)
Donikian, Stéphane (Editor)
Korporace: SpringerLink (online služba)  
Médium: E-kniha
Jazyk:angličtina
Vydáno: Berlin ; Heidelberg : Springer Berlin Heidelberg, 2007
Edice:Lecture Notes in Computer Science
Žánr/forma:elektronické knihy
ISBN:978-3-540-77039-8
9783540770374
Témata:
On-line přístup:Plný text
Tagy: Přidat tag
Žádné tagy, Buďte první, kdo otaguje tento záznam!
Obálka
LEADER 05239nam a22005655i 4500
001 001820773
003 CZ PrSTK
005 20151204161852.0
006 m f d
007 cr nn 008mamaa
008 100301s2007 gw | s |||| 0|eng d
020 |a 978-3-540-77039-8  |9 9783540770398 
024 7 |a 10.1007/978-3-540-77039-8  |2 doi 
040 |a DE-He213  |b cze  |d ABA013 
072 7 |a 004  |x Počítačová věda. Výpočetní technika. Informační technologie  |2 Konspekt  |9 23 
080 |a 004  |2 MRF 
245 1 0 |a Virtual Storytelling. Using Virtual Reality Technologies for Storytelling :  |b 4th International Conference, ICVS 2007, Saint-Malo, France, December 5-7, 2007. Proceedings /  |c edited by Marc Cavazza, Stéphane Donikian 
264 1 |a Berlin ;  |a Heidelberg :  |b Springer Berlin Heidelberg,  |c 2007 
300 |a 1 online zdroj (XIII, 219 stran) 
336 |a text  |b txt  |2 rdacontent 
337 |a počítač  |b c  |2 rdamedia 
338 |a online zdroj  |b cr  |2 rdacarrier 
490 1 |a Lecture Notes in Computer Science,  |x 0302-9743 ;  |v 4871 
520 |a In September 2001 the First International Conference on Virtual Storytelling was organized in Avignon, France. This was the ?rst international scienti?c event entirely devoted to the new discipline that links the ancient human arts of storytelling to the latest technologies of the virtual reality era. Then, Virtual Storytelling 2003 was held during November 20-21, 2003, in Toulouse, France, and Virtual Storytelling 2005 was held during November 30-December 2, 2005, in Strasbourg, France. Since autumn 2003, there has been a strong collaboration between the two major virtual/digital storytelling conference series in Europe: Virtual Sto- telling and TIDSE (Technologies for Interactive Digital Storytelling and Ent- tainment).ThustheconferencechairsofTIDSEandVirtualStorytellingdecided to establish a 2-year turnover for both conferences. Narratives have evolved from their early role in human knowledge tra- mission into the main content of cultural production. With the advent of mass media, they are now at the heart of one of the world’s largest industries 
505 0 |a Authoring Tools and Story Models -- Visual Scenario Representation in the Context of a Tool for Interactive Storytelling -- Adding Aspects of “Implicit Creation” to the Authoring Process in Interactive Storytelling -- Wide Ruled: A Friendly Interface to Author-Goal Based Story Generation -- Story Manager in ‘Europe 2045‘ Uses Petri Nets -- Narrative Construction in a Mobile Tour Guide -- Developing Virtual Storytellers for the Virtual Alhambra -- Behavior Modelling -- What Gestures to Perform a Collaborative Storytelling? -- What Does Your Actor Remember? Towards Characters with a Full Episodic Memory -- BEcool: Towards an Author Friendly Behaviour Engine -- User Interactivity -- Being There: Participants and Spectators in Interactive Narrative -- Linkin TV4U: Text-Based Production and TV-Like Representation for Hyperlinked Video Blogging -- Anime Blog for Collecting Animation Data -- Invited Session: Related EU Projects -- Experiments with the Production of ShapeShifting Media: Summary Findings from the Project NM2 (New Millennium, New Media) -- Day of the Figurines: Supporting Episodic Storytelling on Mobile Phones -- INSCAPE An Authoring Platform for Interactive Storytelling -- Poster and Demo Session -- RCEI: An API for Remote Control of Narrative Environments -- Bringing Interactivity into Campbell’s Hero’s Journey -- Automatic Direction of Interactive Storytelling: Formalizing the Game Master Paradigm -- FearNot! - An Emergent Narrative Approach to Virtual Dramas for Anti-bullying Education -- From ActAffAct to BehBehBeh: Increasing Affective Detail in a Story-World -- Affective Interactive Narrative in the CALLAS Project -- Creating Interactive Poly-Artistic Works: The ConceptMove Project 
655 7 |a elektronické knihy  |7 fd186907  |2 czenas 
659 0 |a Computer science 
659 0 |a Special purpose computers 
659 0 |a Multimedia information systems 
659 0 |a User interfaces (Computer systems) 
659 0 |a Artificial intelligence 
659 0 |a Computer graphics 
659 1 4 |a Computer Science 
659 2 4 |a User Interfaces and Human Computer Interaction 
659 2 4 |a Computer Graphics 
659 2 4 |a Artificial Intelligence (incl. Robotics) 
659 2 4 |a Special Purpose and Application-Based Systems 
659 2 4 |a Information Systems Applications (incl. Internet) 
659 2 4 |a Multimedia Information Systems 
650 0 7 |a informatika  |x if  |7 psh6548  |2 psh 
650 0 7 |a umělá inteligence  |x vt  |7 psh12516  |2 psh 
650 0 7 |a počítačová grafika  |x vt  |7 psh12567  |2 psh 
700 1 |a Cavazza, Marc  |4 edt 
700 1 |a Donikian, Stéphane  |4 edt 
710 2 |a SpringerLink (online služba)  |7 ntk2018999494 
776 0 8 |i Tištěné vydání:  |t Virtual Storytelling. Using Virtual Reality Technologies for Storytelling : 4th International Conference, ICVS 2007, Saint-Malo, France, December 5-7, 2007. Proceedings  |z 9783540770374 
830 0 |a Lecture Notes in Computer Science 
856 4 0 |u https://doi.org/10.1007/978-3-540-77039-8  |y Plný text 
910 |a ABA013 
950 |a Springer  |b Lecture Notes in Computer Science 2017